Patch 1.25 drops for Farming Simulator 25 with a lighting correction, a new narrow‑track tractor variant, and the first animal‑worker roles.
What changed – The day‑cycle lighting now follows the sun instead of the moon, a narrow‑track John Deere S7 Crawler is added, and animal workers can be hired for horses and alpacas.
Why it matters – Visual consistency improves immersion, new equipment widens terrain‑management options, and animal‑worker tasks reduce manual labor.
Who should care – Players who use large‑track machinery, run mixed‑livestock farms, or rely on realistic day/night cycles.
Update Summary Table
| Content | Category | Notable Effect |
|---|---|---|
| Fixed moon‑rise lighting bug | Core Fix | Day starts with sun, lighting transitions smoothly at dawn/dusk |
| John Deere S7 Crawler (narrow‑track) | New Machine | Better maneuverability on soft ground and slopes |
| Animal workers (horses, alpacas) | Gameplay Addition | Automates riding, grooming, leading, and shearing tasks |
Core Fixes
- Moon rising was previously triggered at day start, causing a sudden lighting jump at both dawn and dusk. The fix aligns the celestial body with the sun, restoring expected illumination cycles.
- Fence snapping angle, stump cutter behavior on untouched trees, hand‑tool states after player‑style changes, and Hori truck control wheel bindings have all been corrected.
- Vehicle UI receives a dark‑mode option for the convenience screen and refined GPS icons.
- Twisters no longer destroy trees on unpurchasable farmland, and pasture placement now displays clearer ownership feedback.
New Machinery & Items
- The John Deere S7 Crawler arrives as a narrow‑track version, extending the existing S7 line for farms that need reduced ground pressure.
- Additional fixes apply to Krone GX 520, Krone X‑Collect 900‑3, CLAAS Lexion 8000, and Einböck Taifun 900, ensuring these models function without lingering bugs.
Gameplay Additions
- Animal workers expand the labor pool:
- Horses – riding and grooming tasks can be delegated.
- Alpacas – leading and shearing can be automated.
- Vineyards may now be planted year‑round, and new boundary‑painting tools cover vineyards and olive orchards.
- HUD now shows construction‑step progress, giving players real‑time feedback on building projects.
Modding & Expansion Updates
- A new
requiresPoweroption for moving tools addresses a community request, improving mod compatibility with electric‑powered equipment. - The Highlands Fishing Expansion (1.6.0.0) corrects Varitron 470 behavior and speedboat speedometer readings.
- Straw Harvest Pack (1.3.0.0) adds straw and hay pellet acceptance for feeding robots, refines hall‑crane operations, and stops palletizer belts when production halts.
- Pumps n ’Hoses Pack (1.2.0.0) restores hose‑pallet sellability, upgrades pump HUD elements, and clarifies fill‑type warnings in multiplayer.
- Emergency Pack (1.2.0.0) now accounts for temperature, snow, and season in fire scenarios, with clearer start‑failure messages and improved controller support.
Verdict: The patch resolves a long‑standing visual inconsistency while widening both equipment and labor options, narrowing the feature gap with competing farm sims that already offer animal‑assistant mechanics.
The development team signals that further UI polishing and additional animal‑worker specializations are slated for the next update, expected in early 2027.