SECTOR INTEL // MMO // PAGE 3

MMO Radar & Expansions

Page 3 of 6 for MMO coverage.


SHOWING 25-36 OF 61 MMO ENTRIES

MMO Glossary: Aggro CC GCD and Raid Culture
MMO

MMO Glossary: Aggro CC GCD and Raid Culture

A new-raider's field guide to the vocabulary MMO players actually use — aggro, threat, CC, GCD, rotations, and the raid-call shorthand that assumes you already know it.

Various Impact: 8/10
Pantheon: Rise of the Fallen Class Synergy Primer
MMO

Pantheon: Rise of the Fallen Class Synergy Primer

How Pantheon's quaternity group design (Tank, Healer, DPS, CC) creates class synergy through pull mechanics, crowd control chains, and the pull-and-park loop that defines group combat.

Visionary Realms Impact: 8/10
Pantheon: Rise of the Fallen Tank Threat and Aggro
MMO

Pantheon: Rise of the Fallen Tank Threat and Aggro

A mechanics-focused breakdown of how threat works across Pantheon's three tank classes — Dire Lord, Warrior, and Paladin — including resource changes, aggro differences, and the tank-healer loop.

Visionary Realms Impact: 7/10
Soulframe Early Access: Frame and Class System
MMO

Soulframe Early Access: Frame and Class System

Digital Extremes' fantasy MMO introduces a flexible Pact-and-weapon progression system that differs significantly from Warframe's mod-based builds, with Preludes offering a pre-alpha testing ground for core combat and social systems.

Digital Extremes Impact: 8/10
Soulframe: How to Choose Your Starting Frame
MMO

Soulframe: How to Choose Your Starting Frame

A beginner's guide to picking your first Frame in Soulframe Preludes — what the three starter Pacts do, which playstyles they suit, and how early progression actually works.

Digital Extremes Impact: 8/10
Star Citizen Server Meshing and the Persistent Universe
MMO

Star Citizen Server Meshing and the Persistent Universe

How Star Citizen's server meshing splits its persistent universe across many game servers, how the replication layer keeps everything in sync, and where the technology stands as Cloud Imperium pushes toward dynamic meshing.

Cloud Imperium Games Impact: 8/10
Throne and Liberty Auction House and Lucent Economy Guide
MMO

Throne and Liberty Auction House and Lucent Economy Guide

How Throne and Liberty's player-driven Auction House works with Lucent, the premium currency earned through gameplay, and what to sell, extract, and flip to maximize your Lucent per hour.

NCSoft / Amazon Games Impact: 8/10
Throne and Liberty Siege Guide: Guild PvP Mechanics
MMO

Throne and Liberty Siege Guide: Guild PvP Mechanics

A mechanics-focused breakdown of Stonegard Castle Siege in Throne and Liberty, from attackers breaching the throne room to sub-objectives like Pillage Zones, Siege Golems, and the new Interserver Siege ladder.

NCSOFT / Amazon Games Impact: 8/10
World of Warcraft War Within Gold-Making Guide
MMO

World of Warcraft War Within Gold-Making Guide

The War Within overhauls how crafters earn gold with Concentration, Ingenuity, and NPC patron orders — here is how the crafting-order economy works and where the money actually is.

Blizzard Entertainment Impact: 8/10