SECTOR INTEL // RTS // PAGE 3

Real-Time Strategy Intel

Page 3 of 8 for RTS coverage.


SHOWING 25-36 OF 95 RTS ENTRIES

Crusader Kings 3 2026 DLC Roadmap Chapter V
RTS

Crusader Kings 3 2026 DLC Roadmap Chapter V

Crusader Kings III's 2026 Chapter V pass adds the By God Alone religion expansion in September and the Silk & Silver trade-and-republics expansion in November, plus a free 1.19 update.

Paradox Interactive Impact: 9/10
Crusader Kings III — Schemes, Hooks and Secrets
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Crusader Kings III — Schemes, Hooks and Secrets

A complete guide to CK3's intrigue layer: how schemes progress, how hooks coerce characters, how secrets are discovered and exploited, and how to use them without relying on armies.

Paradox Development Studio Impact: 8/10
Company of Heroes 3 Update 2.2.5 — Buffs and Nerfs
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Company of Heroes 3 Update 2.2.5 — Buffs and Nerfs

Update 2.2.5 adjusts HMG, artillery, light artillery, and automatic weapon penalties while refining veterancy and experience requirements across multiple factions.

Relic Entertainment Impact: 8/10
Mana Is Gone: Europa Universalis V vs EU4 Monarch Points
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Mana Is Gone: Europa Universalis V vs EU4 Monarch Points

Paradox Tinto's Tinto Talks dev diaries confirm that Europa Universalis V abandons EU4's monarch point 'mana' in favor of monthly-generated research feeding per-country Advance trees tied to literacy, estates, and institutions.

Paradox Tinto Impact: 8/10
Hearts of Iron IV Division Template Combat Width
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Hearts of Iron IV Division Template Combat Width

A grounded breakdown of HOI4's Division Designer — how combat width, battalions, and support companies combine, and how to shape templates per doctrine and theater.

Paradox Development Studio Impact: 8/10
Hearts of Iron IV Naval and Air Warfare Guide
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Hearts of Iron IV Naval and Air Warfare Guide

A guide to how Hearts of Iron IV handles naval task forces, air missions, detection, and the links between land, sea, and air combat.

Paradox Development Studio Impact: 8/10
Manor Lords Early Access Roadmap and Combat
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Manor Lords Early Access Roadmap and Combat

Manor Lords' early access plan has shifted from feature drops to deep systems rework, with Update 5 delivered and pathfinding, rural traditions, and a paused trade rework still ahead.

Slavic Magic / Hooded Horse Impact: 8/10
Stellaris 4.4 Pegasus Update Nomads Expansion
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Stellaris 4.4 Pegasus Update Nomads Expansion

The 4.4 Pegasus update and Nomads expansion introduce mobile Arkship empires, contract diplomacy, and the Stellar Cannon megastructure.

Paradox Development Studio Impact: 9/10
Stellaris Ascension Paths Tier List Psionic Genetic
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Stellaris Ascension Paths Tier List Psionic Genetic

A grounded tiering of Stellaris's ascension paths by empire type, resource cost, and endgame payoff, built from the official rework that moved each path into a tradition tree with a situation.

Paradox Development Studio Impact: 8/10